Write the text of your article here! Command & Conquer: Generals, released on February 10, 2003, unlike its predecessors the plot line of Generals is completely unrelated to the other games of the Command & Conquer series. Generals is set in the near future and features the United States, China and the fictional terrorist organization, the Global Liberation Army. After its release, Generals received mostly positive reviews. Based on 34 reviews, Metacritic gives it a score of 84/100[18] which includes a score of 9.3/10 from IGN.[19] Generals has also received the E3 2002 Game Critics Awards Best Strategy Game award.[20] One review noted that Generals was the first ever Command & Conquer real-time strategy game that did not include full-motion video cutscenes to tell the story and that it departed from the unique interface and base-building mechanics that had characterized all of the previous C&C RTS titles.[21] Generals uses an engine dubbed "SAGE" (or Strategy Action Game Engine) and is the first fully three-dimensional Command & Conquer real-time strategy game.

An expansion for Generals, Command & Conquer: Generals – Zero Hour, was released on September 22, 2003 to further the Generals storyline. Unlike Generals, Zero Hour featured the return of full motion videos to the series. Zero Hour obtained much the same reception as Generals with an aggregate score of 85% and 84% from Game Rankings and Metacritic respectively.